The Tear VFX Compositing Progress

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Tear VFX Example Thumb Reduced.jpg

Just a little sampling of the compositing I'm doing for The Tear using Red Giant's Supercomp within After Effects. The process is going much faster now that I have a better handle on compositing generally and Red Giant's Supercomp more specifically. I know it's a quick clip, but it represents a lot of progress on my part.

I have to say, I used to hate After Effects with a passion, but now I only hate it a little. Getting over my animosity for the program has been beneficial.

It's my opinion that the results speak for themselves.

As you can see, I had to remove trees and other slender things that were too difficult to composite. To keep the image interesting and add some finer details, I used particle animations to create passing clouds behind the houses.

What do you think?

(Unsupported https://lbry.tv/$/embed/VFX-Example/7946027f6fa4fd84d66134b09c2e72218fda195f?r=21qwMajPyK5W9wsLMTwqTJE9WdFoR71h)

TOOLS USED:
After Effects
Photoshop
Red Giant - Particular, Form, Knoll Light Factory and Supercomp
Nebula Kit

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2 comments
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That is great man! Very cool.
Looks menacing indeed.
Have you figured out how much % roughly your film might contain CG effects?

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Thanks! I don't actually know the total number of vfx shots because many shots outside will require some manner of compositing and VFX, and we haven't really established where in the sky The Tear would live. I also keep refining the shot list to reduce the number of shots I have. There are a lot. If I had to guess at the percentage I'd say 50% of the short will have some measure of effects, not including color correction.